HCI & Design Archive
Before focusing on software engineering and AI research, I studied Human-Centered Design & Engineering at the University of Washington and worked in UX design. This archive preserves that work — it's no longer my primary professional focus, but it still shapes how I think about people and systems.
Design Case Studies
Older Work
Smaller games, tools, and course studies from earlier coursework — kept here for reference rather than featured.
Flappy Bird Web Game
Remade the classic Flappy Bird game as a web version using HTML, CSS, JavaScript, and p5.js.
Play →Paint Application
An immersive paint web application built with HTML, CSS, JavaScript, and p5.js.
Try it →Global Generosity
A Chrome extension that rounds up online purchases to the nearest dollar and donates the difference to a charity of the user's choice. Overall Best Project semifinalist, WINFO Hackathon 2020.
View →Space Partitioning Algorithms
Explored quadtrees, k-d trees, and uniform partitioning for nearest-neighbor and range search.
Analysis → Critique →IG Shopping Usability Study
Interviews and usability testing to identify usability issues with Instagram Shopping, with design recommendations.
Report →Light Rail Safety Study
Field studies, interviews, and a survey investigating how to improve safety for nighttime light rail commuters.
Field Study → Interviews →Redesigning the HCD Process
Proposed revisions to the Empathize, Define, and Test phases of Stanford's Design Thinking methodology.
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