HCI & Design Archive

Before focusing on software engineering and AI research, I studied Human-Centered Design & Engineering at the University of Washington and worked in UX design. This archive preserves that work — it's no longer my primary professional focus, but it still shapes how I think about people and systems.

Design Case Studies

Older Work

Smaller games, tools, and course studies from earlier coursework — kept here for reference rather than featured.

Flappy Bird Web Game

Remade the classic Flappy Bird game as a web version using HTML, CSS, JavaScript, and p5.js.

Play →

Paint Application

An immersive paint web application built with HTML, CSS, JavaScript, and p5.js.

Try it →

Global Generosity

A Chrome extension that rounds up online purchases to the nearest dollar and donates the difference to a charity of the user's choice. Overall Best Project semifinalist, WINFO Hackathon 2020.

View →

Space Partitioning Algorithms

Explored quadtrees, k-d trees, and uniform partitioning for nearest-neighbor and range search.

Analysis → Critique →

IG Shopping Usability Study

Interviews and usability testing to identify usability issues with Instagram Shopping, with design recommendations.

Report →

Light Rail Safety Study

Field studies, interviews, and a survey investigating how to improve safety for nighttime light rail commuters.

Field Study → Interviews →

Redesigning the HCD Process

Proposed revisions to the Empathize, Define, and Test phases of Stanford's Design Thinking methodology.

Read →